Project overview
Created as a project for the Thinkful curriculum, the Sproutd website is an all-in-one tool for plant owners to take better care of their plants.
View the final prototype >

Sproutd

Tools
Google Workspace
Figma
Maze
Roles

Project manager
Researcher
UX/UI designer

Timeline

September - October 2022

The problem

Plant care is difficult, whether you're a beginner or an expert. There's a lot to know, such as amount of water needed or type of fertilizer to use.

The solution

Sproutd is a website that provides educational tips on plant care and a way for owners to track their plant and care.

Discover

Research methods

Survey

Using Google Forms, a survey was conducted to find out more about the potential users for our app. To gauge the habits and traits of our participants, some questions we asked were:

  • How many plants do you own?
  • What data is important for you to track when taking care of plants?
  • How often do you have to look up information on plant care?
A couple key insights that were gained from the survey:
  • Most people own at least 1-2 plants
  • Information that plant owners need to know includes watering schedule, watering amount, fertilizer amount, fertilizer schedule, amount of sunlight, and room temperature and humidity
  • Although most people seem to think that plant care is difficult, they are still willing to continue buying more plants in the future

Competitive analysis

I identified two types of products that would be potential competitors to the product:

Educational websites that give detailed information on plants and their care. These include products like The Sill and Costa Farms. These websites aren't typically exclusively on plants, but they give a lot of helpful tips to users. Still, these tips aren't catered for each specific user, making it difficult for a user to build a relationship to the product.

Logo of the website named "The Sill"Logo of the app called "Planta"
Plant care apps that gives users different tools to help take care of these plants. These apps are typically mobile and behind a subscription-based model. So, although these apps offer tools such as a camera tool to identify plants or a 'plant clinic' functionality, it really only targets people who are willing to pay, typically beginners looking to dive into the hobby.

User personas

Two personas were created to reflect the research done. Our first persona reflects a beginner plant owner:

For users like Karl, our website would provide educational tips and articles to help them get started on plant care.

Our second persona reflects an expert plant owner:

For users like Kelly, our website would users to input personalize plant schedules to track dozens of plants.

Define

User stories

After discovery, the following user stories were created:

  • As I user, I want to be able to have a list of my houseplants so that I can keep track of the plants that I have and the care required.
  • As a user, I want to be able to add a houseplant to my list of plants so that I can be up-to-date with my collection.
  • As a user, I want to be able to look up a houseplant and their details in order to learn more information about it.

Site map

For this website, I decided there would be three main functions: the home page that would serve as a summary page, the search function which would allow users to look up plant information, and a 'my plants' page where the user could see information that they stored about their own house plants.

Within each of those pages, there would be images, graphs, and writing that would give information to the user.

Sketches & wireframes

After plotting out the information architecture of the website, I thought about the placement of the information and created a few sketches.

I knew that an important part of the website would be how users see all their plants, so I thought about how I could display the picture and summary of each of their plants in a simple way.

Initially, I ideated that the home page would show a carousel of plant images, but I realized quickly that it wouldn't work for a plant owner of 20+ plants - it would be too much clicking.

Then, I came up with the idea to display a grid of plant images and titles in the home page. This would be a quick and easy way for users to scroll through all the plants they had.

Still, it felt a little bit overwhelming, especially to the users that I first showed these wireframes to. So, I decided to implement a dashboard on the home page and a separate 'my plants' page' on the website.

Then, I designed the rest of the website, adding a search function and way to add more plants, as well as detail pages for general plant information and customized plant information.

Low-fidelity prototype

Using the sketches and wireframes, I developed a low-fidelity prototype using the prototyping tool in Figma in order to figure out the interactions that I wanted the user to have with the interface, as well as any possible animations I wanted the UI to have.

Develop

Brand personality

When thinking about what personality I wanted the website to evoke, I came up with these words:

Natural

Beginner-friendly

Informative

Moodboard

Taking a look at our design inspiration for the app, I knew I wanted to focus on the plants. So I gave a look at the color scheme for most houseplants - obviously multiple shades of green coming from the foliage, as well as some warm hints of purples, pinks, and browns.

I also looked at how other apps that centered around plants were designed. They worked with the color of the plants and had a very simple interface so that most of the color scheme and shapes were focused on the foliage.

Logo

Similar to the interface, I knew that the logo should be straightforward.

Since the website's name is 'Sproutd', I decided to work off of that and create a logo that would show a sprout. Not only is it inspired by the name, but it is inspired by the growth that the user would hopefully go through, from a beginner plant owner to a more advanced one.

Style guide

Through combining the above style elements together - along with a color palette, typography, and the UI components - I came up with the style guide.

Deliver

Usability tests

In order to test the functionality and design of the app, I held usability tests using Maze.

In the first 4 tests, I asked the testers to complete A/B testing and 3 scenario based tasks:

  • You went to a plant shop and were interested in buying a snake plant, but you want to look up more information about it. Show how you'd look up for the amount of water it needs.
  • You decided you want to get the snake plant, so you add it to your collection of plants. How would you do that on the website?
  • You want to look at the watering schedule for your snake plant nicknamed 'Snake plant #1', how would you go about doing that?

In the second set of 4 tests, we asked the testers to complete the above scenario based tasks, with the changes from the A/B testing implemented.

Based on the heat map and the time that it took for users to complete their tasks, which was longer than expected, I decided to look at the designs and see where I could revise them.

One thing that was brought up during usability testing was that a few testers doubted the educational aspect of the website. Sure, they could look up information on a certain plant, but only if the user wanted to.

So, in response to that, I made sure to include more entry points into plant care articles. For instance, I added a new tile on the home dashboard page where a user could read a quick plant fact and then click into a link where they would be able to read more information about the specific plant. In the future, I would be sure to add more sections on the website where users could be educated.

I also improved the content of the website after 50% of users were confused by at least one phrase on the website, and as a result didn't act accordingly. For instance, I change 'Done' on a task button to 'Mark as done' so that a user would know to click on it once they're done with their tasks.

I also had to make a few major changes design-wise.

About 75% of the testers were overwhelmed by the design of the plant tiles in the 'My plants' page. It felt cluttered, and it definitely didn't feel accessible. It was difficult to read the link text and there were too many colors.

In response, I uplifted the design of the tiles and made it more simple, taking the link text off the image of the plant and moving it to below it. I also increased the contrast of the alert on the tile. I also made the default view for the grid less overwhelming by decreasing the number of plants per row.

To further address confusion with interactibility, as some users didn't bother to hover or click certain components, I made them more visible on the page by increasing spacing and changing the background color.

These visual and functional changes definitely improved the user experience, as after I added the improvements, there was more interaction, approval for the design, and overall enjoyment.

Final product

After one month of researching, designing, developing, and iterating, I finally came to the final version of the bus app!

View the final prototype >

Final thoughts

After presenting this project to grader, they provided me some useful insight that I'll definitely take into account in my future projects.

One of the biggest takeaways is I should take advantage of accessibility tools often when designing a website. If I had used some earlier, I wouldn't have needed to make some big design changes during my final usability tests.

In the future, I plan to design more thoughtfully, especially when making an accessible experience for all.